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Dinuka Jay
Dinuka Jay

267 Followers

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Mar 9, 2021

Telling stories through spaces

How you can tell the story behind the world you’ve created by using your game environment, 3D assets, audio assets, and collectibles We wanted to tell the story of a once-loved cafe situated in the middle of a busy city and how its loyal customers and high-spirited owners ran away…

Game Design

4 min read

Telling stories through spaces
Telling stories through spaces
Game Design

4 min read


Published in Monkey DNA

·Feb 5, 2019

How we designed “Hope’s Valley”

Hope’s Valley is a journey through a child’s dream — from right within your mobile phone On the 21st of December 2018, it all started with a tweet: The idea was to design a mobile experience that allowed the player to attain a state of focus and a feeling…

Games

6 min read

How we designed “Hope’s Valley”
How we designed “Hope’s Valley”
Games

6 min read


Oct 6, 2018

Part 3: Building “Last Of Us” (The Game) Using Unreal Engine

It’s been 3 days since my last update. Here’s where we are at. I designed a character model that looks like Joel (or as close as I can get 😅), imported new infected models from Mixamo, attached basic navigational AI to the infected along with the pawn sensing I described…

Unreal Engine

4 min read

Part 3: Building “Last Of Us” (The Game) Using Unreal Engine
Part 3: Building “Last Of Us” (The Game) Using Unreal Engine
Unreal Engine

4 min read


Oct 1, 2018

Part 2: Recreating “Last Of Us” in Unreal Engine 🎮

Building the amazing game play dynamics of “The Last Of Us” in Unreal Engine. Read the 1st part of the game design here 👋 In my last blog entry, I confessed my love for “The Last Of Us” (TLOU) and had a very fan boy moment in front of y’all…

Unreal Engine

4 min read

Part 2: Recreating “Last Of Us” in Unreal Engine 🎮
Part 2: Recreating “Last Of Us” in Unreal Engine 🎮
Unreal Engine

4 min read


Sep 30, 2018

Recreating “The Last of Us” Game in Unreal Engine — Part 1

Here’s the start of a long adventure of designing and building levels similar to the ones you’d experience in ‘The Last of Us”, the game that touched the hearts of gamers and game developers all over the world. It’s pretty much the best game ever developed (Fanboying so hard here). …

Game Development

6 min read

Recreating “The Last of Us” Game in Unreal Engine — Part 1
Recreating “The Last of Us” Game in Unreal Engine — Part 1
Game Development

6 min read


Jun 16, 2018

A Powerful Project Management Tool for Indie Makers & Startups

This why and how we built a powerful project management tool wrapped as a fun gamified tool for teams to work with. We just launched on ProductHunt 😺 Come say hello 👋 As an indie maker with a goal of building, deploying and maintaining 20 apps in 2018 with our #20AppsIn2018 journey (on twitter), project management…

Project Management

5 min read

A Powerful Project Management Tool for Indie Makers & Startups
A Powerful Project Management Tool for Indie Makers & Startups
Project Management

5 min read


Published in Maker’s Kitchen

·May 19, 2018

How “Fine, I’ll Quit” App uses Language to Help People Get Over Addictions

Using the power of language to motivate human beings 💌 “Fine, I’ll Quit” is an app that helps you get over your bad habits. All of us have bad habits and all of us have that core need to get rid of them. Some of them easily go away but…

Habit Building

6 min read

How “Fine, I’ll Quit” App uses Language to Help People Get Over Addictions
How “Fine, I’ll Quit” App uses Language to Help People Get Over Addictions
Habit Building

6 min read


Jul 11, 2016

How I Kick started my YouTube Channel

Just 50 days ago, I stared at the new YouTube account I created with the intention of building my own YouTube channel. I stared at it while pondering over the hard work that needed to be invested in it and the time and mind power that needed to be harnessed…

Blogger

5 min read

How I Kick started my YouTube Channel
How I Kick started my YouTube Channel
Blogger

5 min read


May 1, 2016

Staying humble throughout your Journey

Entrepreneurship is a struggle. It’s the final form of an inventor. It’s the phase during which an inventor becomes the representative of their creations. It’s usually tough and muddy to get to that place. I am writing this blog post as a person who’s going through that struggle and not…

Entrepreneurship

3 min read

Staying humble throughout your Journey
Staying humble throughout your Journey
Entrepreneurship

3 min read


Mar 11, 2016

Working at Google? What does it take to be a Googler?

Google undoubtedly is one of the coolest places to work at if you are a tech enthusiast, futurist, idea maniac, business fanatic or a simple soul looking for excitement at the workplace. Everybody wants to work there and I can go on and on about why and what makes Google…

Entrepreneurship

5 min read

Working at Google? What does it take to be a Googler?
Working at Google? What does it take to be a Googler?
Entrepreneurship

5 min read

Dinuka Jay

Dinuka Jay

267 Followers

Full-time Game Designer and Programmer

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